Our 3D rigging services at DelocaDesign empower your characters, creatures, and objects with the skeletal structures and controls needed for fluid, natural movement. Whether you need a simple control rig or an advanced deformable setup for facial animation and complex limbs, our riggers create technically sound systems for animators to work efficiently.
We engineer rigs that meet the demands of game engines, VFX pipelines, or AR/VR environments, ensuring control, flexibility, and animation-ready compatibility.
Biped and quadruped rigs
Facial and blendshape rigs
Mechanical rigging for robotics or vehicles
Skinning and weight painting
Custom control systems and UI interfaces for animators
Reliable rigging is essential for clean animation, and we build each rig with both performance and animator usability in mind.